| AppStateObj |
| DbFeed | A Musubi feed of objects. |
| DbIdentity | A User object with details backed by a database cursor. |
| DbObj | A SignedObj implementation that is backed by a database. |
| FeedObserver | |
| FeedRenderable | Represents a feed entry in a way that can be rendered by the Musubi application. |
| GameResult | An Obj representing the result of some game. |
| GameResult.Builder |
| ISKFeed | |
| ISKIdentity | |
| ISKObject | |
| ISKPrimitive |
| MemObj | An Obj implementation held in memory. |
| Multiplayer | |
| Musubi | Use the Musubi APIs in your application. |
| Musubi.DbThing | |
| MusubiUtil |
| Obj | An Obj is the basic unit of data in the Musubi network. |
| SignedObj | An Obj that has been encoded and signed by a User for sharing with
a . |
| SocialKit | |
| SocialKit.VERSION | |
| SocialKit.VERSIONS | |
| SQLClauseHelper |
| TurnBasedApp | Manages the state machine associated with a turn-based multiplayer application. |
| TurnBasedMultiplayer | This class is deprecated. No replacement. |
| TurnBasedMultiplayer.StateObserver |
| User |